Duration of Program 4 Years (8 Semesters)


Seats 240*

*Total Seats in B.Des. 

UPES School of Design’s Under Graduate Programme in Game Design revolves around 3D modeling, concept art, script writing and game mechanics. The students explore various game design concepts in workshops and gain an understanding of game design across various platforms and media such as Board, Mobile, PC, Gaming Consoles, AR/ VR and AI.

Co-Delivered Courses by Partner Industries

Academic Framework

The foundation of higher learning at UPES since its inception has been to explore and promote areas of learning that are innovative and future focused. This has led to constant evolution in facilitating creative and collaborative learning engagements for students through realignment of curriculum and exploration of virtual tools, and open-source courseware; thereby creating borderless learning and access to limitless information.

The new curriculum framework at UPES, ABLE (Academic Blueprint for Learning Excellence) is holistic in its overall structure and yet focuses on the individual need of the student to discover, experience, explore and challenge. The learning is segmented into core subject studies, core specialism studies, minors/exploratory subjects, and signature and life skills learning. The latter three are offered by the newly-instituted School for Life.

SFL (School for Life) is an intrinsic part of the composite UPES student experience and facilitates learning and education that is a balance between what students want, and what is needed of them as future global citizens and leaders of tomorrow. With courses designed to equip students with lifelong learning skills, a focus on a wide range of contemporary issues, and a mandatory social and professional internship experience that is unique, UPES believes in igniting to inspire the best version within an individual to better the world.


  • Game Designer
  • Character Animator
  • Art Designer
  • Freelance Game Developer
  • Game Tester
  • Game Modeller
  • Level Designer
  • Game Quality Assurance Tester
  • Interactive Media Designer

Examination Pathway:

UPES Design Aptitude Test (UPES-DAT) followed by personal interview and a presentation on the work portfolio.

  • Date of interview and portfolio presentation will be announced post UPES-DAT result

Non-Examination Pathway:

On the basis of valid Board Merit, NIFT, NID and UCEED ranking, candidates will directly go for the personal interview and presentation on the work portfolio.

Date of interview and portfolio presentation will be announced post UPES-DAT result.

Eligibility Criteria:

Minimum 50% marks at Higher and Senior Secondary Level (X and XII any Stream)



Subject Code Subject   Credits
SDCS 1014 Sketching Drawing 1   5
SDCS 1026 Elements of Design   3
SDCS 1027 Colour   4
SDCS 1028 Geometry   5
SDCS 1018 SLA   2
SDCS 1006 Material exploration I   2
SLLS0101 Living Conversations School of Life 2
SLLS0102 Learning how to learn School of Life 2
  Total   25





Subject Code Subject   Credits
SDCS 1019 Sketching Drawing 2   5
SDCS 1020 Principles of Design   5
SDCS 1021 Design Process   6
SDCS 1023 Computer Applications   2
SDCS 1010 Material exploration II   2
SLLS 0103 Leadership and Teamwork School of Life 2
SLSG 0101 Critical Thinking and Writing School of Life 3
  Total   25





Subject Code Subject Credits
SDGM 2012 History of Game Design 2
SDGM 2001 Principles of Game Design 2
SDGM 2024 3D Fundamentals 3
SDPJ 2131 Project 1 : Game Design Document (GDD) 5
SLLS 0201 Design Thinking 2
SLSG 0201 Ethical Leadership in the 21st Century (Human Values and Ethics) 3
  Exploratory Elective 1 3
  Program Elective 1 2
SDGM 2025P Character Design  
SDGM 2026P Creature Design  
  Total 22





Subject Code Subject Credits
SDGM 2010 Game Design Process 2
SDGM 2027 3D Intermediate 2
SDGM 2028 Game Asset Creation 2D to 3D 3
SDGM 2029 UI & UX Design for games 2
SLLS 0202 Working with Data 2
SLSG 0202 Environment and Sustainability - Himalaya Fellowship 3
  Exploratory Elective 2 3
SDPJ 2138 Project 2 : Concept Art for Games 5
  Program Elective 2 3
SDAV 2010P Storyboarding and Animatics  
SDGM 2030P Narratives and Storytelling  
  Program Elective 3 3
SDGM 2031P Indian Game Studies  
SDGM 2032P Re-imaging Indiginous Game  
  Total 28





Subject Code Subject Credits
SDGM 3017 3D Environment - World Design 3
SDGM 3018 Level design for Games 2
SDPJ 3141 Project 3 : 3D game Characters / Creatures & Environment 5
SLLS 0301 Persuasive Presence 2
SLSG 0301 Start Your Start-up 3
  Exploratory Elective 3 3
  Program Elective 4 3
SDGM 3019P Basics of Animation  
SDGM 3020P Acting and Drama  
  Program Elective 5 3
SDGM 3021P Game Engine Unreal  
SDGM 3022P Game Engine Unity  
  Total 24





Subject Code Subject Credits
SDGM 3004 Serious Game Design 2
SDGM 3007 Immersive Game Design 2
INDT 3101 Industrial Visit 1
SDPJ 3142 Project 4 : Sequential Art - Graphic Novel Cinematic 5
SDGM 3023 Game Technology 1 (Programming for Games) 2
  Exploratory Elective 4 3
  Choose Anyone of the following 3
SLSG 0302 Solving Complex Problems  
SLSG 0303 Technologies of the Future  
SLSG 0304 Future Casting  
SLSG 0305 Managing Relationships and Being Happy  
  Program Elective 6 3
SDGM 3024P Game Assets II : Organic Modeling  
SDGM 3025P Game Assets II : Low Poly Modeling  
  Total 21





Subject Code Subject Credits
SIIB 3101 Summer Internship 2
SDGM 4010 Sound Design for Games 2
SDGM 4011 Sound Impact Games 2
SDPJ 4136 Project 5 : Portfolio Design 5
  Exploratory Elective 5 3
  Choose Anyone of the following 3
SLSG 0401 India and Its Place in the Contemporary World  
SLSG 0402 Theory of Everything  
SLSG 0403 Digital Transformation  
SLSG 0404 Finding your Purpose in Life  
  Program Elective 7 3
SDGM 4012P Game Testing  
SDGM 4013P Game Analysing  
  Total 20





Subject Code Subject   Credits
SDPJ 4122 Degree Project - Game Design   15
  Total   15


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