DETAILS

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Duration of Program 4 years (8 Semesters)

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Seats 1150*

*Total Seats in B.Tech (Hons.) Computer Science and Engineering 

The specialisation covers the all the traditional computer science subjects (DBMS, OS, Networks, Data structure, JAVA, etc.) and domain-oriented subjects (3D Modeling, Animation, Game development). The course gives the complete overview of how the graphics is created or a game is developed.

Co-Delivered Courses by Partner Industries

Academic Framework

The foundation of higher learning at UPES since its inception has been to explore and promote areas of learning that are innovative and future focused. This has led to constant evolution in facilitating creative and collaborative learning engagements for students through realignment of curriculum and exploration of virtual tools, and open-source courseware; thereby creating borderless learning and access to limitless information.

The new curriculum framework at UPES, ABLE (Academic Blueprint for Learning Excellence) is holistic in its overall structure and yet focuses on the individual need of the student to discover, experience, explore and challenge. The learning is segmented into core subject studies, core specialism studies, minors/exploratory subjects, and signature and life skills learning. The latter three are offered by the newly-instituted School for Life.

SFL (School for Life) is an intrinsic part of the composite UPES student experience and facilitates learning and education that is a balance between what students want, and what is needed of them as future global citizens and leaders of tomorrow. With courses designed to equip students with lifelong learning skills, a focus on a wide range of contemporary issues, and a mandatory social and professional internship experience that is unique, UPES believes in igniting to inspire the best version within an individual to better the world.

  • Application Developer / Testing Engineer - Graphics & Gaming

  • Support & Testing of Gaming Applications

  • Development Engineer of Gaming in Mobile Apps

Minimum 50% Marks in Class X and XII. Minimum 50 % in PCM (Physics/Chemistry
and Mathematics) in Class XII
Through Board Marks & JEE Scores

 

Minimum 50% marks at Higher& Senior Secondary level (10th & 12th) and minimum 50% aggregate in PCM (Physics, Chemistry & Mathematics) at Senior Secondary level (12th class)

or

Valid JEE Score with 50% marks  with Minimum 50% marks at Higher& Senior Secondary level (10th & 12th) and minimum 50% aggregate in PCM (Physics, Chemistry & Mathematics) at Senior Secondary level (12th class)

 

 

Admissions Open against vacant seats only.

For details, call toll-free 18001028737

SEMESTER I

 

Subject Code Subject Credits L T P
MATH 1036 Engineering Mathematics 3 3 0 0
*PHYS 1023 / SLLS 0103 Engineering Physics/Leadership and Teamwork 3/2 3/2 0 0
CSEG 1010 Principles of Programming Languages 4 4 0 0
CSIB 1001 Introduction to IT Industry Verticals 2 2 0 0
SLLS 0101 Living Conversations 2 3 0 0
SLLS 0102 Learning how to Learn 2 2 0 0
HUMN 1010 Induction Program  0 0 0 0
CSEG 1110 Principles of Programming Languages Lab 1 0 0 2
*PHYS 1123 Engineering Physics Lab 1 0 0 2
  TOTAL 16/18      

 

  

SEMESTER II

 

Subject Code Subject Credits L T P
CSEG 1011 Data Structures 3 3 0 0
CSEG 1013 Operating Systems 3 3 0 0
CSEG 1012 Discrete Mathematics 3 3 0 0
CSEG 1014 Computer System Architecture 3 3 0 0
CSIB 1002 Python Programming 3 3 0 0
SLLS 0202 Working with Data 2 3 0 0
*PHYS 1023 / SLLS 0103 Engineering Physics/Leadership and Teamwork 3/2 2 0 0
CSEG 1111 Data Structures Lab 1 0 0 2
CSEG 1113 Operating Systems Lab 1 0 0 2
*PHYS 1123 Engineering Physics Lab 1 0 0 2
CSIB 1102 Python Programming Lab 1 0 0 2
  TOTAL 22/24      

 

  

SEMESTER III

 

Subject Code Subject Credits L T P
CSEG 2021 Object-Oriented Programming 3 3 0 0
CSEG 2021 Design and Analysis of Algorithm 3 3 0 0
CSEG 2008 Software Engineering & Project management 3 3 0 0
CSGG 2001 Introduction to Graphics and Animation Tools using Open Source Software 2 2 0 0
SLSG 0201 Ethical Leadership in 21st Century (Human Values and Ethics) 3 3 0 0
SLLS 0201 Design Thinking 2 2 0 0
  Exploratory Elective 1 3 3 0 0
  Core Electives-1 4 4 0 0
CSEG 2120 Object-Oriented Programming Lab 1 1 0 0
SLLS 2001 Social Internship 0 0 0 0
CSGG 2004 Dynamic Paradigm in Graphics and Gaming 1 0 0 0 0
  TOTAL 20 24    
  Core Electives-1 4      
CSEG 2035P Formal Languages and Automata Theory         
CSEG 2036P Probability & Statistics for Engineers        

 

  

SEMESTER IV

 

Subject Code Subject Credits L T P
CSEG 2005 Advanced Database Management Systems 3 3 0 0
CSEG 2009 Data Communication and Computer Networks 3 3 0 0
CSEG 2030 Computer Graphics  3 3 0 0
CSGG 2007 Introduction to Game Programming 3 3 0 0
CSGG 2006 Introduction to UI/UX 2 2 0 0
SLSG 0203 Critical thinking and writing 3 3 0 0
SLSG 0202 Environment and Sustainability - Himalaya Fellowship 3 3 0 0
  Exploratory Elective 2 3 3 0 0
  Core Electives-2 4 4 0 0
CSEG 2105 Advanced Database Management Systems Lab 1 1 0 0
CSEG 2109 Data Communication and Computer Networks Lab 1 1 0 0
CSEG 2130 Computer Graphics Lab 1 1 0 0
CSGG 2107 Introduction to Game Programming Lab 1 1 0 0
CSGG 2106 Introduction to UI/UX Lab 1 1 0 0
CSGG 2005 Dynamic Paradigm in Graphics and Gaming 2 0 0 0 0
  TOTAL 28 32    
  Core Electives-2 4      
CSEG 2037P Modeling and Simulation        
CSEG 2038P Human-Computer Interface        

 

  

SEMESTER V

 

Subject Code Subject Credits      
ECEG 3052 Micro Processor & Embedded Systems 3 3 0 0
CSEG 3015 Compiler Design 3 3 0 0
CSMC 3014 Mobile Application Development 3 3 0 0
CSGG 3011 Advanced Game Programming Algorithm 3 3 0 0
  Program Elective I 2 2 0 0
SLSG 0301 Starting your Start up 3 3 0 0
  Exploratory Elective 3 3 3 0 0
SLLS 0301 Persuasive Presence 2 2 0 0
PROJ 3103 Minor Project-I 2 2 0 0
  Core Electives-3 3 3 0 0
ECEG 3152 Micro Processor & Embedded Systems Lab 1 1 0 0
CSMC 3114 Mobile Application Development Lab 1 1 0 0
CSGG 3111 Advanced Game Programming Algorithm Lab 1 1 0 0
CSGG 3009 Dynamic Paradigm in Graphics and Gaming 3 0 0 0 0
SIIB 3104 Internship in Government Setup/Startup 0 0 0 0
  TOTAL 27 30    
  Core Electives-3 3      
CSEG 3040P Cryptography and Network Security        
CSEG 3041P Image Processing & Pattern Analysis        

 

  

SEMESTER VI

 

Subject Code Subject Credits      
CSGG 3012 Web Programming for Graphics & Gaming (HTML 5 & web GL) 2 2 0 0
CSGG 3007 3D Complexity Techniques for Graphics Modeling, Simulation & Animation 3 3 0 0
CSGG 3008 Augmented & Virtual Reality Development 2 2 0 0
  Program Elective II 3 3 0 0
SLSG 0305 Managing Relationship and Being Happy 3 3 0 0
  Exploratory Elective 4 3 3 0 0
PROJ 3105 Minor Project-II 2 2 0 0
  Core Electives-4 3 3 0 0
CSGG 3112 Web Programming for Graphics & Gaming (HTML 5 & web GL) Lab 1 1 0 0
CSGG 3107 3D Complexity Techniques for Graphics Modeling, Simulation & Animation Lab 1 1 0 0
CSGG 3108 Augmented & Virtual Reality Development Lab 1 1 0 0
CSGG 3010 Dynamic Paradigm in Graphics and Gaming 4 0 0 0 0
  TOTAL 21 24    
  Core Electives-4 3      
CSEG 3042P Digital Signal Processing        
CSEG 3043P Natural Language Processing        

 

  

SEMESTER VII

 

Subject Code Subject Credits      
  Program Elective III 3 3 0 0
PROJ 4101 Major Project I 4 4 0 0
SLSG 0404 Finding your Purpose in Life 3 3 0 0
  Exploratory Elective 5 3 3 0 0
SIIB 4102 Summer Internship 1 1 0 0
  Core Electives-5 3 3 0 0
CSGG 4009 GPU Programming 2 2 0 0
CSGG 4109 GPU Programming Lab 1 1 0 0
  TOTAL 17 20    
  Core Electives-5 3      
CSEG 4012P Enterprise Resource Planning        
CSEG 4013P Software Version Control        

 

  

SEMESTER VIII

 

Subject Code Subject Credits      
  Program Elective IV 3 3 0 0
PROJ 4112 Major Project II 4 4 0 0
  Core Electives-6 3 3 0 0
  TOTAL 7 10    
  Core Electives-6 3      
CSEG 4014P Software Reliability & Testing        
CSEG 4015P Software Quality Assurance        

 

 

Total Credits of B.Tech. (Hons.) Computer Science & Engineering (Hons.) with specialization in Graphics & Gaming is 160/180.

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