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Pankaj Badoni
Associate Professor
Profile Summary
Pankaj Badoni is an accomplished faculty member at UPES, with a commendable teaching tenure spanning over 10 years. He has had a profound impact on the lives of numerous students, guiding and mentoring them toward achieving remarkable success in their respective fields.
In addition to his teaching responsibilities, Pankaj is an active researcher in the field of game development. He has garnered significant expertise in this domain and has created a diverse range of games, as well as augmented reality (AR) and virtual reality (VR) applications. His innovative creations have been published on the popular Play Store platform, displaying his talent and contributions to the gaming industry.
Pankaj holds the distinction of being a leading faculty member at UPES, firmly believing in the concept of outcome-based learning. He strives to create an engaging and practical learning environment for his students, ensuring that they develop the necessary skills and knowledge to excel in their chosen fields. His dedication and commitment to fostering a holistic educational experience make him an invaluable asset to the institution.
Work Experience
Research Interests
Teaching Philosophy
Courses Taught
Awards and Grants
Pankaj Badoni has received several notable awards and recognitions throughout his career. In the year 2021, he was the winner of the Toy Hackathon for his game 'Setu Bandha,' an initiative organized by AICTE and MHRD, the Government of India. Additionally, Pankaj's team was among the top seven finalists out of 150 teams that presented their board game 'Aarogya' to the Honourable Prime Minister Narendra Modi at the Toy Hackathon.
Pankaj has received recognition for his contributions to education. He was honoured with the 'Best Teacher Award-2019' at UPES Dehradun in the School of Computer Science. Additionally, he was awarded the 'Best Teacher Award-2020' by Divy Himgiri and UCOST, a Science and Technology body in Uttarakhand.
IKS (Indian Knowledge System) Project, funded by AICTE (AICTE/IKS/RFP2/2021-22/18), is an ongoing endeavour undertaken jointly by the School of Engineering and the School of Computer Science. As a Co-PI in this project, Pankaj is actively involved in its execution, aiming to deliver it by early 2024. Additionally, under the TCS-ION consultancy project, Pankaj had the opportunity to contribute as a resource person, delivering three modules on Immersive Game Design in collaboration with the School of Design and School of Computer Science. These initiatives highlighted his dedication to interdisciplinary research and my commitment to advancing knowledge and innovation in the field.
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