Assistant Professor (SG)
Prof. Vikrant is a versatile instructor who teaches a range of courses in game development. His expertise lies in Concept Art for Games, where students learn to visually conceptualize game environments, characters, and props. He also teaches Digital Art and Design, providing students with essential skills in digital illustration and graphic design for games. Prof. Vikrant's classes include Character Design and Creature Design, where students explore the art of crafting captivating and visually distinct characters and creatures. Additionally, he imparts knowledge in Level Design for Games, focusing on creating engaging and immersive game levels, as well as Game Design, covering various aspects of game development and player experience.
Prof. Vikrant collaborates with colleagues, industry professionals, and experts in interdisciplinary projects. These collaborations foster cross-pollination of ideas, promote research collaborations, and contribute to the advancement of the field. He conducts workshops and training sessions on various topics related to design, game development, and digital art. These activities help disseminate knowledge, impart practical skills, and promote professional development among students, professionals, and enthusiasts.
Awards and Grants