MBA (Metaverse and web3.0) - Web 3.0

DETAILS

In this program the students will learn about the current state of the metaverse and web 3.0 and their potential future developments, as well as the various business models and revenue streams that could be generated through these platforms. They will also learn about the legal and ethical issues that arise in the context of the metaverse and web 3.0, such as privacy, intellectual property, and governance.

In addition, students could potentially gain practical skills in areas such as virtual and augmented reality design and development, data management and analytics, and business strategy and planning. They might also have the opportunity to work on real-world projects or case studies that apply these concepts and skills to real-world scenarios.

Duration

Duration of Program

2 Years (4 semesters)

DETAILS

PEO1

Graduate will have significant opportunities to get employment at Local and National level, and can work as analyst, quality controller, research assistant and in government sector job.

PEO2

Graduate will have leadership quality to handle all kind of circumstances in diversities by providing interdisciplinary and multidisciplinary learning environment.

PEO3

Graduate will continuously learn and adopt new skills and techniques to overcome the problem related with new technologies.

PEO4

Graduate will be able to formulate, investigate and analyze scientifically real life problems along with ethical attitude, which works in multidisciplinary team.

PSO1

Apply analytical skills and innovative tools for decision-making across all industries.

PSO2

Apply theoretical understanding of the Metaverse, decentralization , blockchain to understand industry problem areas and solutions

PSO3

Inculcate entrepreneurial and analytical abilities to better prepare for future business scenarios.

The MBA in metaverse and web3.0 prepares the students to be suitable for various roles in the industry as follows

  • Chief Metaverse officer
  • 0 analyst
  • Virtual sales
  • Data analytics specifically in the area of Web3.0

Minimum 50% marks in Class X & XII and Graduation. Graduation From a recognized University in any stream.

UPESMET / National Level Exams/ CUET followed by Personal Interview

SEMESTER I

 

Subject Code Subject Credits
HRES 7021 Management Principles  2
HRES 7011 Organizational Behavior 2
MKTG 7001 Marketing Management 3
ECON 7006 Managerial Economics 3
FINC 7010 Accounting for Managers 3
TBA Research Methodology 3
HRES 7004
Business Communication
3
  Basics of Programming 3
DIGM 7001 Basics of Metaverse 2
  TOTAL  24

 

 

SEMESTER II

 

Subject Code Subject Credits
HRES 7007 Human Resource Management 3
FINC 7019 Financial Management 3
TBA Operations Management 3
TBA Design Thinking 2
  Managing Emerging Technologies 2
TBA Business Ethics & Corporate Governance 2
UCIE 8004 Brand Management in Metaverse 3
STGM 8001 Technology and Business Strategy 3
 INDT 7101 Industrial Visit 1
  Total 23

 

SEMESTER III

 

Subject Code Subject Credits
TBA Future of Business in Metaverse 2
TBA Policy and Regulatory challenges in Digital assets 2
TBA Web3 ecosystem 3
TBA Virtual Economics 3
TBA specialization2 2
TBA Project on Metaverse 6
TBA

Basics of Blockchain

3
  TOTAL 21

 

SEMESTER IV

 

Subject Code Subject Credits
TBA Metaverse Marketing 2
TBA Ethical and legal perspective of  Metaverse 3
TBA Metaverse product management 3
TBA Dissertation 6
  TOTAL   14

 

SPECIALIZATION

 

  Subject   
Specialisation Paper  1  Fundamentals of Blockchain platforms  
  NFT Ecosystem II
  Blockchain for Supply chain management  
  Token Economy  
Specialisation Paper  2 Metaverse Applications in Industry  
  Regulatory aspects of Virtual assets III
  Blockchain and web3.0: challenges and opportunity  

 

SPECIALIZATION PROGRAM ELECTIVE COURSES

Specialization in Computational Mathematics 
  Course  Credits
1 Fundamentals of Blockchain platforms 3
2 NFT ecosystem 3
3 Blockchain for Supply chain management 3
4 Token Economy 3
5 Metaverse Applications in Industry 3
6 Regulatory aspects of Virtual assets 3
7 Blockchain and web3.0: challenges and opportunity 3

 

We at the department believe in experiential teaching and learning and strive to imbibe problem solving skills and critical thinking in the students. The following practices are in place to improve the quality of Teaching-Learning and student experience:

  • Design and Review of individual Course Plans at the beginning of session
  • Course Completion Report (CCR)
  • Academic Planning & Monitoring
  • Real world/Project based assignments
  • Encouraging Advanced Learner
  • Slow Learners Support
  • ICT enabled Classroom (sound system, mic and projector)
  • Guest lectures from industry experts
  • Certification Courses
  • Participation in competitive events (In-house/National/International).
  • Participation in Conferences/Seminars/Workshops (National/International).

DETAILS

Program Educational Objectives (PEOs)

PEO1

Graduate will have significant opportunities to get employment at Local and National level, and can work as analyst, quality controller, research assistant and in government sector job.

PEO2

Graduate will have leadership quality to handle all kind of circumstances in diversities by providing interdisciplinary and multidisciplinary learning environment.

PEO3

Graduate will continuously learn and adopt new skills and techniques to overcome the problem related with new technologies.

PEO4

Graduate will be able to formulate, investigate and analyze scientifically real life problems along with ethical attitude, which works in multidisciplinary team.

Program Specific Outcomes (PSOs)

PSO1

Apply analytical skills and innovative tools for decision-making across all industries.

PSO2

Apply theoretical understanding of the Metaverse, decentralization , blockchain to understand industry problem areas and solutions

PSO3

Inculcate entrepreneurial and analytical abilities to better prepare for future business scenarios.

CAREER PROSPECTS

The MBA in metaverse and web3.0 prepares the students to be suitable for various roles in the industry as follows

  • Chief Metaverse officer
  • 0 analyst
  • Virtual sales
  • Data analytics specifically in the area of Web3.0
Eligibility

Minimum 50% marks in Class X & XII and Graduation. Graduation From a recognized University in any stream.

Selection Criteria

UPESMET / National Level Exams/ CUET followed by Personal Interview

Curriculum

SEMESTER I

 

Subject Code Subject Credits
HRES 7021 Management Principles  2
HRES 7011 Organizational Behavior 2
MKTG 7001 Marketing Management 3
ECON 7006 Managerial Economics 3
FINC 7010 Accounting for Managers 3
TBA Research Methodology 3
HRES 7004
Business Communication
3
  Basics of Programming 3
DIGM 7001 Basics of Metaverse 2
  TOTAL  24

 

 

SEMESTER II

 

Subject Code Subject Credits
HRES 7007 Human Resource Management 3
FINC 7019 Financial Management 3
TBA Operations Management 3
TBA Design Thinking 2
  Managing Emerging Technologies 2
TBA Business Ethics & Corporate Governance 2
UCIE 8004 Brand Management in Metaverse 3
STGM 8001 Technology and Business Strategy 3
 INDT 7101 Industrial Visit 1
  Total 23

 

SEMESTER III

 

Subject Code Subject Credits
TBA Future of Business in Metaverse 2
TBA Policy and Regulatory challenges in Digital assets 2
TBA Web3 ecosystem 3
TBA Virtual Economics 3
TBA specialization2 2
TBA Project on Metaverse 6
TBA

Basics of Blockchain

3
  TOTAL 21

 

SEMESTER IV

 

Subject Code Subject Credits
TBA Metaverse Marketing 2
TBA Ethical and legal perspective of  Metaverse 3
TBA Metaverse product management 3
TBA Dissertation 6
  TOTAL   14

 

SPECIALIZATION

 

  Subject   
Specialisation Paper  1  Fundamentals of Blockchain platforms  
  NFT Ecosystem II
  Blockchain for Supply chain management  
  Token Economy  
Specialisation Paper  2 Metaverse Applications in Industry  
  Regulatory aspects of Virtual assets III
  Blockchain and web3.0: challenges and opportunity  

 

SPECIALIZATION PROGRAM ELECTIVE COURSES

Specialization in Computational Mathematics 
  Course  Credits
1 Fundamentals of Blockchain platforms 3
2 NFT ecosystem 3
3 Blockchain for Supply chain management 3
4 Token Economy 3
5 Metaverse Applications in Industry 3
6 Regulatory aspects of Virtual assets 3
7 Blockchain and web3.0: challenges and opportunity 3

 

Innovation Teaching and Learning

We at the department believe in experiential teaching and learning and strive to imbibe problem solving skills and critical thinking in the students. The following practices are in place to improve the quality of Teaching-Learning and student experience:

  • Design and Review of individual Course Plans at the beginning of session
  • Course Completion Report (CCR)
  • Academic Planning & Monitoring
  • Real world/Project based assignments
  • Encouraging Advanced Learner
  • Slow Learners Support
  • ICT enabled Classroom (sound system, mic and projector)
  • Guest lectures from industry experts
  • Certification Courses
  • Participation in competitive events (In-house/National/International).
  • Participation in Conferences/Seminars/Workshops (National/International).
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